nfbFontInfo(D4nfb)
nfbFontInfo --
no frame buffer structure to describe fonts
Synopsis
#include "nfbGlyph.h"
Description
The nfbFontInfo structure contains
the glyph data and information
that is needed to render and cache
fonts on the screen.
Structure definition
typedef struct _nfbFontInfo {
	Bool isTE8Font;
	unsigned char **ppBits;
	int count;
	int width;
	int height;
	int stride;
} nfbFontInfo, *nfbFontInfoPtr;
Structure members
The members are:
isTE8Font- 
true if the font is an 8-bit text emulation font.
DrawFontText(D3nfb)
will not be passed non-text emulator fonts.
If 
isTE8Font is false,
the rest of the fields in the structure
are invalid.
 
ppBits- 
pointer to the array of glyphs in the font
 
count- 
number of glyphs in the font
 
width- 
width of each glyph in the font
 
height- 
height of each glyph in the font
 
stride- 
width of each scanline in the font glyph, in bytes.
See
``stride'' in Developing NFB graphics adapter drivers.
 
Version applicability
This structure is supported for NFB drivers
on all releases of SCO OpenServer 5, SVR5, and AIX 5L.
References
nfbFontPSPtr(D4nfb)
19 June 2005
© 2005 The SCO Group, Inc.  All rights reserved.
OpenServer 6 and UnixWare (SVR5) HDK - June 2005