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For other information, see the Ghostscript overview and the instructions on how to build Ghostscript.
This document describes the process for making new Ghostscript releases. Please note that while the the license allows anyone to prepare and distribute releases in accordance with its terms and conditions, this document is really meant only to document the process used by Artifex Software, Inc. However, the eventual purpose of this document is to describe Ghostscript release procedures in enough detail that someone who knows little about Ghostscript but is generally familiar with the platform on which the procedure is being carried out can execute the procedures correctly. So if you add or changing anything to/in this document, be sure to specify all command lines, file names, etc. in explicit detail.
File names below that don't include an explicit subdirectory name are in the src subdirectory.
If you do plan to make your own distribution, please be aware of some items you will want to change.
The GPL Ghostscript files are maintained on sites accessible to the public. One specific site hosts the active SVN repository for code, data, and documentation, and the bug report data base; several sites offer distributions with release numbers, intended for wider distribution.
The primary repository for GPL Ghostscript is ghostscript.com. Please check there first for any news about releases or current work, and for information about where to download ghostscript and how to access the mailing lists. Development source access is through svn.ghostscript.com.
It may also be helpful to read the SourceForge Ghostscript home page (http://sourceforge.net/projects/ghostscript/).
Stable, beta, and development releases are all available from
http://sourceforge.net/project/showfiles.php?group_id=1897
Releases are also distributed from
ftp://mirror.cs.wisc.edu/pub/mirrors/ghost/GPL/ or
Ghostscript uses a two-part (major.minor) release number. The second part of the release number is a 2-digit decimal fraction: it counts 00, 01, 02, and so on through 99.
Release numbers appear in the following places in the Ghostscript files:
The current release number in the development code must be set to the desired value. The increment from just after the previous release (see below) is sufficient for minor updates. In the case of major changes or a new stable release, the number will need to be bumped; this is generally done as the first step of preparing a new release.
After making a release the release number in the repository is incremented. Thus versions built from svn are always marked with a future (or unused) release number to avoid confusion.
Additionally, After an N.00 or N.50 stable release, a branch is made in svn so that development can continue independently of changes to the stable series. When this happens, the minor release number is incremented by 10 (or 20) on the development branch (and by 1 on the new stable branch, as above) to avoid collisions.
While incrementing the release number after making a release may seem counter-intuitive, it ensures that, at any given time, the version number alone is sufficient to distinguish between the current SVN state and a numbered release.
This document only discusses source distributions. Source distributions currently can only be made on Linux systems (but it probably wouldn't take much work to support other Unix systems). Ghostscript as distributed also often includes executables or other packages for the Windows and MacOS environments, but upstream does not always produce these, and this document does not discuss them.
To make a source distribution, you will need the scripts and data files in the toolbin/ directory. The instructions below generally assume that you're invoking the relative to the top level of the source tree. To run the scripts, you will need reasonably current versions of Tcl, freely available from Scriptics (http://www.scriptics.com), and Python, freely available from http://www.python.org.
The instructions below also refer to some files that are deliberately omitted from the public distribution, because they are not freely redistributable. You will need to provide similar files for your environment.
data/*/*.ps (PostScript files) - needed for smoke testing
If necessary, update the release number by incrementing it as described in Release numbering above.
Update references to the date for release:
We recommend using a UTC release date to avoid timezone skew.
Also in doc/News.htm, update the number of the highest closed bug and the list of open bugs.
Check in gscdef.c that the definition of GS_PRODUCT includes the appropriate one of "DEVELOPMENT RELEASE", "BETA RELEASE", or neither, and does not include "SVN PRE-RELEASE".
Run the source-consistency checks from the test suite:
Where the argument of --gsroot is the path to the top level of the source tree. Fix any problems it indicates, and commit them to svn.toolbin/tests/check_all.py --gsroot=.
Check for patched configuration parameters, #define TESTs, version/date inconsistencies, and mismatches between the working directory and the SVN repository by running:
toolbin/pre.tcl
This program compares the result of various greps against a check file, writing the results of grep on one output file and the differences from the check file on another. See the source code for the default file names. The important one is the check file, toolbin/pre.chk. pre.tcl also verifies that the right information is in the following places:
If necessary, run
toolbin/pre.tcl update
to update the version and revision date in the doc files, and then run
toolbin/pre.tcl
again. To confirm that everything is updated. You may have to commit to svn after the update to satify the script that all the dates are correct.
Check the consistency of the source code with the makefiles by running:
This script assumes the top level makefile is named 'makefile'.toolbin/gsmake.tcl check
Fix any problems and commit to svn.
Edit your top-level the Makefile to set
FEATURE_DEVS=$(FEATURE_DEVS_ALL) COMPILE_INITS=1
This will help catch compilation problems.
Run
rm obj/* make -j2 >& make.log
and look for warnings and errors in the log file.
Do a smoke test, updating the example paths as necessary:
unset GS_DEVICE GS_FONTPATH GS_LIB GS_OPTIONS ./bin/gs -I./lib -I./fonts -dNOPAUSE -dBATCH toolbin/smoke.ps ./bin/gs -I./lib -I./fonts -dNOPAUSE -dBATCH -sDEVICE=bitcmyk\ -sOutputFile=/dev/null -r600 -dBufferSpace=100000 toolbin/smoke.ps
This reads files named
data/misc/*.ps data/ps/*.ps data/psl2/*.ps data/psl3/*.ps
(Edit toolbin/smoke.ps to use other test sets.) Watch for crashes, unusual error messages, or anomalous displayed output. If there are any problems, start over from the beginning of the process.
Undo the FEATURE_DEVS and COMPILE_INITS edits.
Run
svn commit
to ensure the repository is up to date.
Create a new changelog by running
where rev is the revision number of the branch point for the previous release.svn log -rHEAD:rev --xml --verbose > doc/changelog.xml
This consolidates all the commit logs since the previous release in a
readable format. You may also wish to remap user names in the
Create the html-format changes and details documents as follows:
cd doc ../toolbin/split_changelog.py changelog.xml Changes.htm Details.htm cd ..
The xml changelog file can now be deleted.
Copy the contents of News.htm and Changes.htm into a new section in History8.htm, and News.htm and Details.htm into Details8.htm. Then update the hyperlinks in History8.htm to point to Details8.htm instead of Details.htm so these remain valid after the next release.
Then run
svn commit
again to check in the Changes and history files.
First, tag the versions of the files in svn with the release version number.
If you've already tagged this release (e.g. in making an earlier release candidate) you'll need to svn rm the old tree first. We recommend just appending 'rcn' to the end of release candidate tag names, or a '.n' tiny release number to post-release fixes.svn cp svn+ssh://svn.ghostscript.com/svn/ghostscript/branches/ghostscript-#.## \ svn+ssh://svn.ghostscript.com/svn/ghostscript/tags/ghostscript-#.##
Pull a fresh copy for distribution from the repository:
svn export http://svn.ghostscript.com/ghostscript/tags/ghostscript-#.##
Generate the text versions of the README and PUBLIC documents:
cd ghostscript-#.## lynx -dump -nolist doc/Readme.htm > doc/README
Add copies of needed third-party libraries for the release. Versions of the normally required ones are included in the repository so this is only needed when doing special feature releases.
For the unix source distributions only, generate the configure scripts. From the top level directory, run
This should create links to configure.ac and Makefile.in in the top level directory and invoke autoconf to create the configure script../autogen.sh make distclean
Also run make distclean in the jasper subdir to clean up any incidental config there. If you get a warning, for example if the build files think they need updating and not all the tools are available, be sure to run autoreconf && make distclean to avoid version skew issues.
Move back to directory containing the distribution code and make the source archives with:
tar cvzf ghostscript-#.##.tar.gz ghostscript-#.##/* zcat ghostscript-#.##.tar.gz | bzip2 -c > ghostscript-#.##.tar.bz2
This creates the files
ghostscript-#.##.tar.gz (main archive) ghostscript-#.##.tar.bz2 (main archive)
The important issue is that the tarballs unpack into a directory of the same name, and that the code be a pristine copy without build or .svn housekeeping files.
It is also customary to make a gs###src.zip archive for the convenience of windows developers. See below.
For Windows testing, you will need, in addition to the files listed under "Preparing the source" above:
toolbin/makewin.tcl
The following procedures rely on a large number of MS-DOS batch scripts that are not discussed here: they are unlikely to be generally useful.
Mount the Windows partition on /c, and create the /c/work directory if needed.
Make the zip archive of all files needed for a Windows build, and copy it to the Windows partition:
toolbin/makewin cp gs###.zip /c/work
Boot into Windows. Unpack the archive:
cd \work unzip -oq gs###.zip gs###
The gs###.bat script creates some necessary directories, sets up PATH and GS_LIB for testing, and makes the gs#.## directory current.
Build with the Borland compiler:
config bcwin32 copy /y /b ..\gs\makefile erase obj\*.* make > bc.log
Smoke test the executables (both gswin32 and gswin32c), as described above for source distributions. Then build with the Microsoft compiler:
config msvc32 copy /y /b ..\gs\makefile erase obj\*.* nmake > msvc.log
Smoke test these executables too.
Building with the Watcom compiler doesn't work, because the wmake or wmakel program runs out of memory. However, if it did work, this is how to do it:
config watcw32 copy /y /b ..\gs\makefile erase obj\*.* wmake -u > watc.log
Boot back into Linux. If testing in Windows revealed problems, edit the source files as necessary, and go back to "Preparing the source code."
Extract the sources from ghostscript-N.NN.tar.gz then repackage in a zip file as follows:
zip -r temp.zip gsN.NN/LICENSE gsN.NN/doc gsN.NN/examples gsN.NN/icclib gsN.NN/ijs gsN.NN/jasper gsN.NN/jbig2dec gsN.NN/jpeg gsN.NN/lib gsN.NN/libpng gsN.NN/src gsN.NN/Resource gsN.NN/zlibUnzip converting the line endings to CRLF:
unzip -a temp.zipThen finally zip up the sources to the distribution file:
del temp.zip
zip -9 -r -X gsNNNsrc.zip gsN.NNThis method is reasonably portable, and does not convert binary files such as examples/annots.pdf.
Unzip gsNNNsrc.zip. The directory must be named gsN.NN.
Extract the fonts ghostscript-fonts-std-#.##.tar.gz into a directory fonts adjacent to the gsN.NN directory. The fonts are needed in this location for building the distribution archive later.
You will need the command line Info-Zip zip program available from http://www.info-zip.org/pub/infozip/ Alternatively, the command line version of WinZip (wzzip.exe) can be used by replacing the Info-Zip command line options -9 -r with -ex -P in winint.mak.
You will need WinZip Self-Extractor for building the self extracting archive. This is commercial software. You may need to update the path WINZIPSE_XE in winint.mak.
Unzip the jpeg, libpng and zlib libraries, then make ghostscript as documented in Make.htm.
Run the command nmake archive. This builds the distribution archive gsNNNw32.exe and an ordinary zip file gsNNNw32.zip in the parent directory. If you do not have WinZip Self-Extractor, you can use nmake zip to make gsNNNw32.zip only.
Upload ghostscript-#.##.tar.* to SourceForge (by anonymous FTP to upload.sourceforge.net, directory /incoming), and then post it using the "File Release" facility in the Ghostscript project. Put the release in the appropriate package, usually "GPL Ghostscript". If you are adding executable builds or source archives for other platforms to an existing source release, please use the same release date as the source release, not the current date.
Do the steps for distributions in general.
Upload ghostscript-#.##.tar.* to ftp://mirror.cs.wisc.edu/pub/mirrors/ghost/GPL/test.
Do the steps for distributions in general.
Create a directory at ftp://mirror.cs.wisc.edu/pub/mirrors/ghost/GPL/gs###/. In that directory, store the following files:
ghostscript-#.##.tar.gz ghostscript-#.##.tar.bz2
gs###src.zip gs###w32.exe gs###w32.zip
In any case, the names of the links in the distribution directory should reflect the original name of the upstream file.jpegsrc.v$$.tar.gz -> ../../3rdparty/jpegsrc.v$$.tar.gz libpng-$.$.$.tar.gz -> ../../3rdparty/libpng-$.$.$.tar.gz zlib-$.$.$.tar.gz -> ../../3rdparty/zlib-$.$.$.tar.gz jpegsr$$.zip -> ../../3rdparty/jpegsr$$.zip lpng$$$.zip -> ../../3rdparty/lpng$$$.zip zlib$$$.zip -> ../../3rdparty/zlib$$$.zip
ghostscript-fonts-other-$.$.tar.gz -> ../fonts/ghostscript-fonts-other-$.$.tar.gz ghostscript-fonts-std-$.$.tar.gz -> ../fonts/ghostscript-fonts-std-$.$.tar.gz
(Note that the link names are somewhat inconsistent: some of them retain the version number of the file being referenced, and some of them use the Ghostscript release number. This is a historical artifact that might be changed someday.)
E-mail the release announcement using:
To: gs-announce
Edit the Web pages in svn and commit to reflect the new release. The Wisconsin server should update automatically.
Also update the documentation snapshots on the website.
Update the release number by incrementing it as described in Release numbering above.
In gscdef.c, edit the definition of GS_PRODUCT to include "SVN PRE-RELEASE".
Edit doc/News.htm to remove all the content.
Artifex Software, Inc. distributes a package of the base 35 PostScript fonts, and a package of other miscellaneous fonts.
To make the font packages, run the command
toolbin/makefonts #.##
This creates the following files:
ghostscript-fonts-std-#.##.tar.gz ghostscript-fonts-other-#.##.tar.gz
The first two of these use the GPL, and should be uploaded to ftp://mirror.cs.wisc.edu/pub/mirrors/ghost/fonts/.
Copyright © 2000-2006 Artifex Software, Inc. All rights reserved.
This software is provided AS-IS with no warranty, either express or implied. This software is distributed under license and may not be copied, modified or distributed except as expressly authorized under the terms of that license. Refer to licensing information at http://www.artifex.com/ or contact Artifex Software, Inc., 7 Mt. Lassen Drive - Suite A-134, San Rafael, CA 94903, U.S.A., +1(415)492-9861, for further information.
Ghostscript version 8.62, 29 February 2008