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template <class T> const T* rt_pos( const T& val, const T* b, const T* e ); template <class T> const T* rt_pos_p( int (*pred)(const T*), const T* b, const T* e ); template <class T> const T* rt_pos_r( int (*rel)(const T*,const T*), const T& val, const T* b, const T* e );
(C) For the plain version, T::operator== defines an equivalence relation on T.
(2) For the relational version, rel defines an equivalence relation on T.
These functions return a pointer to the rightmost element satisfying some criterion. If no such element can be found, they return 0.
template <class T> const T* rt_pos( const T& val, const T* b, const T* e );
Uses equality with val as the criterion, with T::operator== used for equality.
template <class T> const T* rt_pos_p( int (*pred)(const T), const T* b, const T* e );
Uses the predicate pred as the criterion. That is, if p is a pointer into the array, then *p satisfies the criterion if pred(p) is true.
template <class T> const T* rt_pos_r( int (*rel)(const T*, const T), const T& val, const T* b, const T* e );
Like rt_pos except that rel is used for the equality test.
If N is the size of the array, then complexity is O(N). At most N equality tests are done.
Because a Block (see Block(3C++)) can always be used wherever an array is called for, Array Algorithms can also be used with Blocks. In fact, these two components were actually designed to be used together.