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Tk_Fill3DRectangle(3)




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NAME

       Tk_Alloc3DBorderFromObj,     Tk_Get3DBorder,     Tk_Get3DBorderFromObj,
       Tk_Draw3DRectangle,        Tk_Fill3DRectangle,        Tk_Draw3DPolygon,
       Tk_Fill3DPolygon, Tk_3DVerticalBevel, Tk_3DHorizontalBevel, Tk_SetBack-
       groundFromBorder, Tk_NameOf3DBorder,  Tk_3DBorderColor,  Tk_3DBorderGC,
       Tk_Free3DBorderFromObj,  Tk_Free3DBorder  -  draw  borders  with three-
       dimensional appearance


SYNOPSIS

       #include <tk.h>

       Tk_3DBorder                                                             |
       Tk_Alloc3DBorderFromObj(interp, tkwin, objPtr)                          |

       Tk_3DBorder                                                             |
       Tk_Get3DBorder(interp, tkwin, colorName)                                |

       Tk_3DBorder                                                             |
       Tk_Get3DBorderFromObj(tkwin, objPtr)                                    |

       void
       Tk_Draw3DRectangle(tkwin, drawable, border, x, y, width, height, borderWidth, relief)

       void
       Tk_Fill3DRectangle(tkwin, drawable, border, x, y, width, height, borderWidth, relief)

       void
       Tk_Draw3DPolygon(tkwin, drawable, border, pointPtr, numPoints, polyBorderWidth, leftRelief)

       void
       Tk_Fill3DPolygon(tkwin, drawable, border, pointPtr, numPoints, polyBorderWidth, leftRelief)

       void
       Tk_3DVerticalBevel(tkwin, drawable, border, x, y, width, height, leftBevel, relief)

       void
       Tk_3DHorizontalBevel(tkwin, drawable, border, x, y, width, height, leftIn, rightIn, topBevel, relief)

       void
       Tk_SetBackgroundFromBorder(tkwin, border)

       CONST char *
       Tk_NameOf3DBorder(border)

       XColor *
       Tk_3DBorderColor(border)

       GC *
       Tk_3DBorderGC(tkwin, border, which)

       Tk_Free3DBorderFromObj(tkwin, objPtr)                                   |

       Tk_Free3DBorder(border)


ARGUMENTS

       Tcl_Interp    *interp       (in)      Interpreter  to  use  for   error
                                             reporting.

       Tk_Window     tkwin         (in)      Token  for window (for all proce-
                                             dures except Tk_Get3DBorder, must
                                             be  the window for which the bor-
                                             der was allocated).

       Tcl_Obj       *objPtr       (in)      Pointer  to  object  whose  value |
                                             describes  color corresponding to |
                                             background (flat areas).  Illumi- |
                                             nated edges will be brighter than |
                                             this and shadowed edges  will  be |
                                             darker than this.                 |

       char          *color-                                                   |
       Name    (in)                                        |                   |
                                             Same as objPtr  except  value  is |
                                             supplied  as a string rather than |
                                             an object.

       Drawable      drawable      (in)      X token  for  window  or  pixmap;
                                             indicates  where  graphics are to
                                             be drawn.  Must either be  the  X
                                             window for tkwin or a pixmap with
                                             the  same  screen  and  depth  as
                                             tkwin.

       Tk_3DBorder   border        (in)      Token for border previously allo-
                                             cated in call to  Tk_Get3DBorder.

       int           x             (in)      X-coordinate of upper-left corner
                                             of rectangle describing border or
                                             bevel, in pixels.

       int           y             (in)      Y-coordinate of upper-left corner
                                             of rectangle describing border or
                                             bevel, in pixels.

       int           width         (in)      Width   of  rectangle  describing
                                             border or bevel, in pixels.

       int           height        (in)      Height  of  rectangle  describing
                                             border or bevel, in pixels.

       int           borderWidth   (in)      Width  of border in pixels. Posi-
                                             tive means border is inside  rec-
                                             tangle  given  by  x,  y,  width,
                                             height, negative means border  is
                                             outside rectangle.

       int           relief        (in)      Indicates  3-D  position of inte-
                                             rior of object relative to  exte-
                                             rior; should be TK_RELIEF_RAISED,
                                             TK_RELIEF_SUNKEN,
                                             TK_RELIEF_GROOVE,
                                             TK_RELIEF_SOLID,               or
                                             TK_RELIEF_RIDGE   (may   also  be
                                             TK_RELIEF_FLAT for Tk_Fill3DRect-
                                             angle).

       XPoint        *pointPtr     (in)      Pointer   to   array   of  points
                                             describing the set of vertices in
                                             a  polygon.  The polygon need not
                                             be  closed  (it  will  be  closed
                                             automatically if it isn't).

       int           numPoints     (in)      Number of points at *pointPtr.

       int           polyBorderWidth(in)     Width  of  border  in pixels.  If
                                             positive, border is drawn to left
                                             of  trajectory given by pointPtr;
                                             if negative, border is  drawn  to
                                             right  of trajectory.  If leftRe-
                                             lief   is   TK_RELIEF_GROOVE   or
                                             TK_RELIEF_RIDGE  then  the border
                                             is centered on the trajectory.

       int           leftRelief    (in)      Height of left side of  polygon's
                                             path     relative    to    right.
                                             TK_RELIEF_RAISED means left  side
                                             should    appear    higher    and
                                             TK_RELIEF_SUNKEN means right side
                                             should       appear       higher;
                                             TK_RELIEF_GROOVE              and
                                             TK_RELIEF_RIDGE  mean the obvious
                                             things.   For   Tk_Fill3DPolygon,
                                             TK_RELIEF_FLAT may also be speci-
                                             fied to indicate no difference in
                                             height.

       int           leftBevel     (in)      Non-zero  means  this bevel forms
                                             the  left  side  of  the  object;
                                             zero  means  it  forms  the right
                                             side.

       int           leftIn        (in)      Non-zero means that the left edge
                                             of  the  horizontal  bevel angles
                                             in, so that  the  bottom  of  the
                                             edge is farther to the right than
                                             the top.   Zero  means  the  edge
                                             angles out, so that the bottom is
                                             farther to the left than the top.

       int           rightIn       (in)      Non-zero  means  that  the  right
                                             edge  of  the  horizontal   bevel
                                             angles  in, so that the bottom of
                                             the edge is farther to  the  left
                                             than  the  top.   Zero  means the
                                             edge angles out, so that the bot-
                                             tom  is farther to the right than
                                             the top.

       int           topBevel      (in)      Non-zero means this  bevel  forms
                                             the top side of the object;  zero
                                             means it forms the bottom side.

       int           which         (in)      Specifies which of  the  border's
                                             graphics   contexts  is  desired.
                                             Must      be       TK_3D_FLAT_GC,
                                             TK_3D_LIGHT_GC, or TK_3D_DARK_GC.
_________________________________________________________________


DESCRIPTION

       These procedures provide facilities for drawing window borders in a way
       that  produces a three-dimensional appearance.  Tk_Alloc3DBorderFromObj |
       allocates colors and Pixmaps needed to draw  a  border  in  the  window |
       given  by  the  tkwin  argument.   The value of objPtr is a standard Tk |
       color name that determines the border colors.  The color  indicated  by |
       objPtr will not actually be used in the border;  it indicates the back- |
       ground color for the window (i.e. a  color  for  flat  surfaces).   The |
       illuminated  portions of the border will appear brighter than indicated |
       by objPtr, and the shadowed portions of the border will  appear  darker |
       than objPtr.                                                            |

       Tk_Alloc3DBorderFromObj returns a token that may be used in later calls |
       to Tk_Draw3DRectangle.  If an error occurs  in  allocating  information |
       for  the  border  (e.g.  a  bogus  color  name  was given) then NULL is |
       returned and an error message is left in interp->result.  If it returns |
       successfully,  Tk_Alloc3DBorderFromObj  caches  information  about  the |
       return value in objPtr, which speeds up future calls to  Tk_Alloc3DBor- |
       derFromObj with the same objPtr and tkwin.                              |

       Tk_Get3DBorder  is identical to Tk_Alloc3DBorderFromObj except that the |
       color is specified with a string instead of an object.   This  prevents |
       Tk_Get3DBorder from caching the return value, so Tk_Get3DBorder is less |
       efficient than Tk_Alloc3DBorderFromObj.                                 |

       Tk_Get3DBorderFromObj returns the token for an existing  border,  given |
       the  window  and color name used to create the border.  Tk_Get3DBorder- |
       FromObj doesn't actually create the border; it must already  have  been |
       created with a previous call to Tk_Alloc3DBorderFromObj or Tk_Get3DBor- |
       der.  The return value is cached in  objPtr,  which  speeds  up  future |
       calls to Tk_Get3DBorderFromObj with the same objPtr and tkwin.

       Once  a  border  structure  has been created, Tk_Draw3DRectangle may be
       invoked to draw the border.  The tkwin argument  specifies  the  window
       for  which the border was allocated, and drawable specifies a window or
       pixmap in which the border is to be drawn.  Drawable need not refer  to
       the  same  window as tkwin, but it must refer to a compatible pixmap or
       window:  one associated with the same screen and with the same depth as
       tkwin.   The  x, y, width, and height arguments define the bounding box
       of the border region within drawable (usually x  and  y  are  zero  and
       width  and  height  are  the dimensions of the window), and borderWidth
       specifies the number of pixels actually occupied by  the  border.   The
       relief argument indicates which of several three-dimensional effects is
       desired: TK_RELIEF_RAISED means that  the  interior  of  the  rectangle
       should  appear  raised  relative  to the exterior of the rectangle, and
       TK_RELIEF_SUNKEN means  that  the  interior  should  appear  depressed.
       TK_RELIEF_GROOVE  and  TK_RELIEF_RIDGE mean that there should appear to
       be a groove or ridge around the exterior of the rectangle.

       Tk_Fill3DRectangle is somewhat like Tk_Draw3DRectangle except  that  it
       first  fills the rectangular area with the background color (one corre-
       sponding  to  the  color  used  to  create  border).   Then  it   calls
       Tk_Draw3DRectangle  to  draw a border just inside the outer edge of the
       rectangular area.  The argument relief  indicates  the  desired  effect
       (TK_RELIEF_FLAT means no border should be drawn; all that happens is to
       fill the rectangle with the background color).

       The procedure Tk_Draw3DPolygon may be used to draw more complex  shapes
       with  a three-dimensional appearance.  The pointPtr and numPoints argu-
       ments define a trajectory, polyBorderWidth indicates how wide the  bor-
       der  should  be  (and  on which side of the trajectory to draw it), and
       leftRelief indicates which side of the trajectory should appear raised.
       Tk_Draw3DPolygon  draws  a border around the given trajectory using the
       colors from border to produce a three-dimensional appearance.   If  the
       trajectory is non-self-intersecting, the appearance will be a raised or
       sunken  polygon  shape.   The  trajectory  may  be   self-intersecting,
       although it's not clear how useful this is.

       Tk_Fill3DPolygon  is  to Tk_Draw3DPolygon what Tk_Fill3DRectangle is to
       Tk_Draw3DRectangle:  it fills the polygonal area  with  the  background
       color  from border, then calls Tk_Draw3DPolygon to draw a border around
       the area (unless leftRelief is TK_RELIEF_FLAT;  in this case no  border
       is drawn).

       The  procedures  Tk_3DVerticalBevel  and  Tk_3DHorizontalBevel  provide
       lower-level drawing primitives that are  used  by  procedures  such  as
       Tk_Draw3DRectangle.   These  procedures  are  also  useful in their own
       right for drawing rectilinear border shapes.  Tk_3DVerticalBevel  draws
       a vertical beveled edge, such as the left or right side of a rectangle,
       and Tk_3DHorizontalBevel draws a horizontal beveled edge, such  as  the
       top  or  bottom  of a rectangle.  Each procedure takes x, y, width, and
       height arguments that describe the rectangular area of the beveled edge
       (e.g., width is the border width for Tk_3DVerticalBevel).  The leftBor-
       der and topBorder arguments indicate the position of the  border  rela-
       tive  to  the ``inside'' of the object, and relief indicates the relief
       of the inside of the object relative to  the  outside.   Tk_3DVertical-
       Bevel  just  draws  a rectangular region.  Tk_3DHorizontalBevel draws a
       trapezoidal region to generate mitered corners;  it  should  be  called
       after  Tk_3DVerticalBevel  (otherwise Tk_3DVerticalBevel will overwrite
       the mitering in the corner).   The  leftIn  and  rightIn  arguments  to
       Tk_3DHorizontalBevel  describe the mitering at the corners;  a value of
       1 means that the bottom edge of the trapezoid will be shorter than  the
       top,  0  means  it  will be longer.  For example, to draw a rectangular
       border the top bevel should  be  drawn  with  1  for  both  leftIn  and
       rightIn,  and  the  bottom  bevel should be drawn with 0 for both argu-
       ments.

       The procedure Tk_SetBackgroundFromBorder  will  modify  the  background
       pixel  and/or  pixmap of tkwin to produce a result compatible with bor-
       der.  For color displays, the resulting background  will  just  be  the
       color  specified when border was created;  for monochrome displays, the
       resulting background will be a light stipple pattern, in order to  dis-
       tinguish the background from the illuminated portion of the border.

       Given a token for a border, the procedure Tk_NameOf3DBorder will return
       the color name that was used to create the border.

       The procedure Tk_3DBorderColor returns the XColor structure  that  will
       be  used  for flat surfaces drawn for its border argument by procedures
       like Tk_Fill3DRectangle.  The return value  corresponds  to  the  color
       name  that  was used to create the border.  The XColor, and its associ-
       ated pixel value, will remain allocated as long as border exists.

       The procedure Tk_3DBorderGC returns one of the X graphics contexts that
       are  used  to draw the border.  The argument which selects which one of
       the three possible GC's: TK_3D_FLAT_GC returns  the  context  used  for
       flat  surfaces,  TK_3D_LIGHT_GC  returns the context for light shadows,
       and TK_3D_DARK_GC returns the context for dark shadows.

       When  a  border  is  no  longer   needed,   Tk_Free3DBorderFromObj   or |
       Tk_Free3DBorder  should  be  called to release the resources associated |
       with it.  For Tk_Free3DBorderFromObj the border to release is specified |
       with  the  window  and  color  name  used  to  create  the  border; for |
       Tk_Free3DBorder the border to release is specified with the Tk_3DBorder |
       token   for   the   border.   There  should  be  exactly  one  call  to |
       Tk_Free3DBorderFromObj   or   Tk_Free3DBorder   for   each   call    to |
       Tk_Alloc3DBorderFromObj or Tk_Get3DBorder.


KEYWORDS

       3D,  background,  border, color, depressed, illumination, object, poly-
       gon, raised, shadow, three-dimensional effect

Tk                                    8.1           Tk_Alloc3DBorderFromObj(3)

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